Devlog 6: Pieces of the puzzle
[Group18]GrandmaMania » Devlog
Progress Update:
This week has been a whirlwind of creativity and coding as we piece together the core elements of Grandma Mania. Our game objects are coming to life, each one meticulously crafted and polished. From the runaway grandmas to the chaotic city tracks, every asset is being finalized and integrated into the game world.
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Development Highlights:
- Game Objects: We've successfully created and finished several key game objects, including the grandmas, cars, and city track elements. Each object is now being glued together by our code, forming the foundation of our gameplay.
- Coding Integration: Our codebase is expanding rapidly as we integrate these game objects into the main project. The interactions between objects are being fine-tuned to ensure smooth and engaging gameplay.
- Playtesting: Initial playtests are underway, and the feedback has been invaluable. We're identifying bugs, balancing mechanics, and making adjustments to enhance the player experience.
Stay tuned for more updates as we continue to build and refine Grandma Mania. The pieces of the puzzle are coming together, and we can't wait to share more with you soon!
Files
GrandmaMania-v.0.6.zip 584 MB
2 days ago
Get [Group18]GrandmaMania
[Group18]GrandmaMania
Status | Prototype |
Authors | Karel_DAE, Daan Van Schuylenbergh, Cui Shengmin, Ine Hocedez, Eliott_Charon, savvassaroglou |
Genre | Action, Strategy |
Tags | competitive, party-game |
More posts
- Devlog 5: The Real Deal32 days ago
- Devlog 4: Colourful progres39 days ago
- Devlog 3: Things are moving47 days ago
- Devlog 2: A fun time53 days ago
- Devlog 1: Getting started62 days ago
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