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Devlog
Submission to DAE Game Projects 2025
[Group18]GrandmaMania
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Devlog
Devlog 10: Nearly there
May 19, 2025
by
Ine Hocedez
One more week has passed by and our polish sprint is already halfway done. As always we've been hard at work to make GrandmaMania the best it can be. Programming First off, we've made some improvement...
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Devlog 9: Nearing the end of the road
May 12, 2025
by
Ine Hocedez
After three weeks of hard work, our second production sprint is finally over. We started off our week with some game- and editor breaking bugs, but putting our heads together, we got it fixed and ende...
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Devlog 8: Go grab grandmas!
May 05, 2025
by
Eliott_Charon
Progress update: With a fully fledged game loop, it's time for us to refine our mechanics and add nice details. Art: To kick of each game, we have added a splash text telling players to "Go grab grand...
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Devlog 7: Lookin' Sharp!
April 29, 2025
by
Eliott_Charon
Progress update: We've just entered our second sprint of development! Art: Our artists have been hard at work creating a clean and coherent UI, a control screen and a title screen! We also have fancy...
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Devlog 6: Pieces of the puzzle
April 23, 2025
by
Karel_DAE
Progress Update: This week has been a whirlwind of creativity and coding as we piece together the core elements of Grandma Mania . Our game objects are coming to life, each one meticulously crafted an...
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Devlog 5: The Real Deal
March 24, 2025
by
Eliott_Charon
Introduction This week, we started working on the actual game! Time to make beautiful assets, write clean code and add sound! Progress Art Our artists have been busy cooking up the grandma and player...
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Devlog 4: Colourful progres
March 17, 2025
by
Daan Van Schuylenbergh
Introduction This week we are combining our prototypes into a first look at actual gameplay. While our developers were coding away our artists worked on visuals. Current progress Map and splines: The...
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Devlog 3: Things are moving
March 09, 2025
by
Daan Van Schuylenbergh
Introduction This week we restructured and rescoped our project. We continued prototyping mechanics and finalizing our art style. Current progress Map flow: We experimented with different map sizes an...
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Devlog 2: A fun time
March 03, 2025
by
Eliott_Charon
Introduction This week, we've completely revamped our game concept! We've also settled for an art style main game mechanic. Behold... Grandma Mania! Core: Collecting grandmas and delivering them to a...
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Devlog 1: Getting started
February 22, 2025
by
Eliott_Charon
Introduction Dear visitor, welcome to our game project made for Howest DAE. Our group is made out of three artists: Cui, Daan and Savvas, two coders: Ine and Karel, and one sound designer Eliott. In o...
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