Devlog 8: Go grab grandmas!
[Group18]GrandmaMania » Devlog
Progress update:
With a fully fledged game loop, it's time for us to refine our mechanics and add nice details.
Art:
To kick of each game, we have added a splash text telling players to "Go grab grandmas!"
We have brand new screens for the controls and final scored:
![]() | ![]() |
Several details were added to make the city feel more alive:
![]() Birds flying by | ![]() Car exhaust | ![]() Suspicious manhole... |
Gameplay:
The city's size was reduced in half to give the players more chance to interact with each other.
It did give bring some issues with traffic but everything should work as intended now!
As you can see there is also a new obstacle: a family of ducks is taking a stroll through the city!
![]() | ![]() |
Sound:
Grandmas have fun new vocalisations and the player's interactions have nice clicky sounds!
Files
GrandmaMania-v0.8.zip 597 MB
17 days ago
Get [Group18]GrandmaMania
[Group18]GrandmaMania
Status | Prototype |
Authors | Karel_DAE, Daan Van Schuylenbergh, Cui Shengmin, Ine Hocedez, Eliott_Charon, savvassaroglou |
Genre | Action, Strategy |
Tags | competitive, party-game |
More posts
- Devlog 10: Nearly there3 days ago
- Devlog 9: Nearing the end of the road10 days ago
- Devlog 7: Lookin' Sharp!24 days ago
- Devlog 6: Pieces of the puzzle30 days ago
- Devlog 5: The Real Deal59 days ago
- Devlog 4: Colourful progres66 days ago
- Devlog 3: Things are moving75 days ago
- Devlog 2: A fun time80 days ago
- Devlog 1: Getting started89 days ago
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